Description: Premium Video CoursesYou will get any one course: The Easy, Fast & Fun Way to Learn! About these courses Language: English Certified Experts Exercise files Learning at home Professional Courses For any devices Lifetime access Easy learning Money back guarantee All courses without a sponsored ads 180 Video Lessons About this CourseBlender boasts a variety of essential features and add-ons for 3D creation. In this course, learn how to better leverage these tools and work with some features that you may not have heard of yet. Expert covers a variety of topics, including useful Blender simulations, updates to Blender such as the Principled BSDF shader, and animation techniques. Contents 01 - Handy Blender settings and add-ons02 - PBR workflow for Blender03 - Light it on fire!04 - Filmic and HDR in Blender05 - Quick animation tips and tricks06 - Camera tracking like a pro07 - Materials and Multiscatter GGX08 - Destroy everything with dynamics09 - Kill fireflies with good render settings10 - Rig a character with Rigify11 - Let's make clouds!12 - Quick compositing tricks13 - Rig a mouth using Shape Keys14 - Ignite a fiery tornado15 - An in-depth eye rig16 - DupliFaces17 - Particle armies18 - Let's make grass19 - Make it rain20 - Cloth simulation: Flag21 - A quick ocean22 - Dynamic painting23 - UV like a pro24 - Camera tricks25 - Shrink wrap your life26 - Alembics and offsets27 - Work with modeling tools28 - Orphan data29 - Use the Mesh Edit Tools add-on30 - Sculpting in Blender31 - Lattices32 - 3D printing33 - New add-ons for Dynamic Sky34 - Magic UV35 - Import Images as Planes36 - Projections in camera37 - How to data transfer38 - UV without UVs39 - Work with the Grease Pencil40 - Random color nodes41 - Tile textures42 - Wood floor textures43 - Light path nodes for rendering44 - Emission volumes for quick rendering45 - Pointiness in cycles46 - Box mapping in cycles47 - Save memory in Blender with Remap48 - Quick mesh cleanup with Dissolve49 - Undo History50 - Quick mesh cleanup with Decimate51 - Forming fog and mist52 - Create glare streaks53 - Create rays of light54 - Useful geometry with Archimesh55 - Grow ivy or moss on an object56 - Create a twist effect for columns57 - Unique selection tools58 - Bridge edge loops59 - Take measurements inside of Blender60 - Extra hidden objects in Blender61 - Hide geometry with masks62 - Create cutouts63 - A better way to fill in a mesh64 - Create a 3D text object65 - Clean up renders with denoising66 - Quick render tests with overrides67 - Quick Fluid68 - Simplify AO69 - Add-ons: Dynamic Context Menu70 - Python: Quick renaming71 - Python: Set origin on multiple objects72 - Animating cameras: Turnaround73 - Animating cameras: Following objects74 - Using multiple constraints on one object75 - Fun with constraints: Elevator and Pivot76 - Face rigging with Rigify77 - Quick tree making78 - Quick strokes in freestyle and line boil79 - Advanced freestyle lines80 - Cartoon shading in cycles81 - Quick animation with functions82 - Python: Set viewport color83 - Modeling hair using Curves84 - Making quick fur85 - Using the Hair BSDF node86 - Making fire out of nodes87 - Combining multiple UV maps88 - Workflows: Why you should link89 - Workflows: Rigging with a mesh cage90 - Workflows: Using NLA Editor91 - Workflows: Sharing animation92 - Dealing with a dense scenes, part 1: Groups and layers93 - Dealing with a dense scenes, part 2: Scene background94 - Dealing with a dense scenes, part 3: ID mask95 - Dealing with a dense scenes, part 4: Cryptomattes96 - Modeling: Quick Bend, Solidify, and Fatten97 - Rigging: Molding and fixing your rigged character98 - Dynamically paint different cycle materials99 - Create and clean a mess with physics100 - Create and clean a mess with particles101 - Creating particles along a curve102 - Modeling: Remeshing with Blender103 - Modeling: Remeshing with instant meshes104 - Groups are now collections105 - Driving animation with the new Drivers tools106 - Bone Relative for faster rigging107 - The big jump: Welcome to Blender 2.8108 - Where is everything in Blender 2.8?!109 - Cleaner bevel and hardening normals110 - The new Weighted Normal modifier111 - Smoothing it out with custom normals112 - Mesh analysis for 3D printers113 - Subdividing beautifully114 - Modeling: Photogrammetry with Meshroom115 - View layers and masking your objects116 - One simple trick to rendering faster117 - Quick viewport renders in Blender 2.8118 - EEVEE for beginners: Materials119 - EEVEE for beginners: Light and shadow (no subs)120 - EEVEE for beginners: Depth of field121 - EEVEE for beginners: Volumes122 - EEVEE for beginners: Motion blur123 - EEVEE for beginners: Toon shading with Shader to RGB124 - EEVEE for Beginners: Indirection lighting probes125 - EEVEE for Beginners: Reflections126 - EEVEE for Beginners: Hair127 - Blender 2.8 animation: Keying sets128 - Blender 2.8 animation: Delta transforms129 - Blender physics 101: Hair dynamics130 - Blender physics 101: Hair children131 - Blender physics 101: Hairs and particle instances132 - Blender physics 101: Soft body dynamics133 - Blender physics 101: Combining hair and soft body134 - Blender physics 101: Hi-res smoke135 - Blender physics 101: Fireballs136 - Blender physics 101: Smoke and forces137 - Blender physics 101: Rendering volumes faster138 - Blender physics 101: Particle smoke139 - Blender physics 101: Smoke magic140 - Quick tip: Clipping plane141 - Intel Open Image Denoise to make images pretty and faster142 - UI improvements in Blender 2.81 and 2.82143 - Library Overrides144 - Let’s make balloons: Cloth simulation with air pressure145 - Mantaflow: New physically based fluid simulation146 - Smoke and fire simulations with Mantaflow147 - Mantaflow guides148 - Advanced Cycles nodes updates149 - Blender and UDIM150 - New sculpting tools in Blender151 - Remeshing sculpts in Blender152 - Create levels of detail objects with Multires153 - Actual sun positions in Blender154 - Fix self-overlapping transparency155 - New helpful Blender preferences156 - Blender 2.83 and virtual reality157 - Adaptive sampling in Blender 2.83158 - Wave and noise texture updates in Blender 2.83159 - Volume rendering speed-up trick160 - Attach objects with updated Child Of constraint161 - New sculpting brush: The Cloth brush162 - Quickly organize sculpture with Face Sets163 - Simplify Graph Editor keys with Decimate164 - Projected textures with lights165 - New Unreal Engine tools for Blender166 - How OpenVDB improves Blender volumes167 - Expand UVs automatically with Blender 2.90168 - New Transform Fill for Grease Pencil169 - Grease Pencil Vertex Paint tricks170 - Easy way to manage collections171 - An incredible update to Sky in Blender 2.90172 - Unsubdivide High Polygon meshes in Blender 2.90173 - Modeling updates to Blender 2.90174 - Preview scenes with Viewport Denoising in Blender175 - Library overrides updates in Blender 2.90176 - Use BlenderKit to quickly build out scenes177 - Updated Physics tab for fluids178 - The latest in quality-of-life improvements179 - How to use wetmaps and particles to make snow180 - Command the high seas with Blender's updated ocean 54 Video Lessons About this CourseGet up and running with Blender, the powerful open-source tool for 2D and 3D modeling, animation, compositing, and post-production.Blender is a powerful open-source solution for 2D and 3D modeling, animation, compositing, and post-production. In this course, get a thorough overview of the feature set in Blender and beyond, as well as practical production techniques that combine know-how with a healthy dose of how-to. Expert dives into specific techniques, such as scene layout and modeling, sculpting, texturing and shading, 2D and 3D animation, character rigging, dynamic simulations, rendering, and game engine exporting. Plus, get performance-boosting tricks to get Blender to render your creations even faster. Each lesson helps you gain the control and skill you need to create professional artwork for multiple platforms: games, movies, and animation. Contents 1. Learn Blender in Under an HourFirst steps, navigating the interfaceMenus, search, and shortcutsCreate your first objectsModifying objectsMake a scene, add lightsRender your sceneChallenge: Add more objectsSolution: Add more objects 2. Modeling and SculptingOverview of modeling and sculptingCreate your first sculptureCommon sculpting tools and settingsDeep dive: Dynamic topologyOptimizing your model for animationEdit ModeCommon modeling toolsChallenge: Create an aquarium rockSolution: Create an aquarium rock 3. Textures and ShadingOverview of texturingCreating your first materialsThe Shader EditorUnwrappingUV toolsPaint your first textureDeep dive: Preserving normal detailChallenge: Make your fish look wetSolution: Make your fish look wet 4. Create AnimationsOverview of animationCreate your first rigWeight paintingShape keysSet your first keyframeCommon animation toolsChallenge: Animate the fishSolution: Animate the fish 5. Particles, Forces, and FireOverview of particles and physicsParticle magic in blenderForces simulation in BlenderFilling up with fluid simulationsLight it on fireDynamic paintingDeep dive: CachingChallenge: Filling the fish tankSolution: Filling the fish tank 6. Putting It All TogetherCollections, scenes, and view layersLightingEevee vs. cyclesDeep dive: Eevee tipsDeep dive: Cycles tipsChallenge: Render your first animationSolution: Render your first animation 7. Advanced TechniquesCompositing and video editingGrease Pencil overviewCommonly used add-onsExporting to game engines Note: Learn more about all courses on our website The Easy, Fast & Fun Way to Learn!Learn creative, education and tech skills taught by experts. Courses for every step of your career!
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